Published game information describes local play for up to four players. Put the display where everyone can see it, choose one reliable microphone, and test playback before inviting the full group. Headphones are useful for solo play; a desk microphone and controlled speaker volume can work better for a room.
Keep turns visible
Choose an order and announce who is next before the active take finishes. A host can manage prompts, explain one unfamiliar rule, and prevent side conversations from entering the recording. New players need one example turn, not a long lecture.
Use audience input carefully
The project describes Twitch interaction, but that does not mean general online multiplayer. Audience suggestions should stay within platform rules and the comfort of performers. Never let a chat pressure someone into a voice, topic, or public recording they declined.
End with another round
Change one variable: swap performers, select a new pack, try Dub Mode, or challenge the room to a different delivery. If the group wants a new game, use the small cards below the homepage player; those switch the embedded source without sending visitors to another website.